Introduction to Internetworking

Catalog Description

IMT 103 Introduction to Internetworking - 2 Units
Prerequisites: None.
Lecture 1 hour, laboratory 2 hours. (0799.00)

Presents the basics of computer network design, network-based multimedia software, and network operation from the standpoint of a network application user. Current Internet applications are used as illustrations of network-enabled multimedia software design and operation. The general architecture of networks, network protocols, and network application programming are explored as they apply to multimedia use and development.

Internetworking Competencies

Please click on the following links of the class syllabus to view how I have filled my course requirements


Information and Multimedia 103 - Introduction to Internetworking

Purpose: The purpose of this course is to create an environment in which students can develop for themselves an understanding of the basics of computing networking, especially as it relates to the delivery of multimedia applications across a network.

Competencies and Measures

Competency: "The job applicant can..."

Measures: the semicolons separate alternative ways to provide evidence you have the specified competency.

#1 act creatively. Re-negotiating any of the following measures to take a direction that is more in keeping with your particular interest; show particular flair, precision, and concern in demonstrating one or more of the competencies listed below.
#2 use Intranet tools. Keeping pace with the class by accessing information on the World Wide Web, Usenet Groups, FTP sites and maintaining communication with Professor Smith and your fellow students using e-mail and Usenet groups and developing your own electronic portfolio that documents progress toward developing competencies for this class
#3 identify and explain the major physical components of a computer network. Taking someone outside of class on a tour of a wiring closet and main distribution frame at MCC and showing them the components and explaining their function; explaining the physical parts and their functions on an arbitrary diagram of a computer network; setting up a small physical network with computers with NICs, a hub, a shared printer and shared drives.
#4 explain the difference between the physical network and the "logical network". Configuring and documenting the process of configuring entirely on your own a client computer on the MCC network so that it connects to shared Novell services (shared drives and printers) and connects to the Internet; creating a Web page that diagrammatically explains what a "network operating system" does on a physical network of computers; setting up a small working network.
#5 explain and use the pieces of software and data representations ("drivers", "sockets", "packets", "protocols") that make network communication possible. Developing a document that explains the history of access to Internet services by Windows and Macintosh computers; developing a document that explains what must be done to connect a Windows or Macintosh computer simultaneously to a Novell network, a Windows NT network, and the Internet; actually connecting a computer to Novell, NT, and Internet services on the MCC network.
#6 distinguish between a "network operating system", "computer operating system," and "network protocols." Make a written recommendation to a medium-sized company that wants to use a computer network to deliver multimedia instruction to its workers; develop a Web resource explaining the differences between NOSs, COSs, and protocols and gives the current range of choices; develop an NOS, COS, and protocol "map" of the MCC network and critique our choices in the current commercial environment.
#7 identify the basic Internet protocols, their function, their strengths and their weaknesses. Develop a Web page that uses HTTP, FTP, Telnet, and Usenet connections to support a fictitious multimedia product; set up and document a working Web, FTP, and Usenet server;
#8 participate on a extended project with a team to produce a networked multimedia application. Take a simple project from a client to advertise a product or give a basic instruction and deliver it on a Web page using sound and animation; take a simple project from a client to reference a multimedia database of material and deliver it from a Web site; take a simple project from a client that requires you to create a interactive Web page using Java that uses Internet network protocols.
#9 deliver assignments on-time. Update and document progress toward reaching each of these competencies by updating his or her portfolio by Thursday at 9:00 AM each week the semester.

Workshops: Four workshops will be offered during the course of the semester to help students meet their competency requirements.  There are:

1. Introduction to Network Architectures for Users
2. Networking Standards
3. Architecture of Internet Applications
4. Overview of Networked Software